About Grumpy Pixel
Grumpy Pixel was founded in 2019 by three industry veterans each with more than 20 years of experience in games and game technologies.
Previous and current clients include PlayEveryWare, Super77, and Primal Space Systems.
Grumpy Pixel assisted in the development of:
LAMO The Game for consoles and mobile
Risk of Rain 2 for consoles and PC
Multiple as yet to be announced titles from Sunblink Entertainment for iOS and Switch
Grumpy Pixel Key Personnel Summary
Scott Sherman, Co-founder | |
Scott has 25 years of experience in the game and game technology industries. He has worked at several companies including Imangi Studios as Technical Director, Epic Games, and Numerical Design Limited (NDL). His work has been included in Unreal Engine (versions 3 and 4), as well as the NetImmerse/Gamebryo rendering engine. He was also involved in the development of numerous games over the years including the Gears of War series (Epic Games developed), Infinity Blade 1 & 2, Unreal Tournament 3, Temple Run 2, Temple Run VR, and Temple Run. |
Brian Lhota, Co-founder | |
Brian has 22 years of experience in the game industry. He has worked at Imangi Studios as Technical Lead, Wargaming Chicago-Baltimore, Impossible Studios, Big Huge Games, Day 1 Studios, Kush Games and DreamForge Intertainment. His work was included in titles such as Temple Run 2, Temple Run VR, World of Tanks (console), F.E.A.R 3, Fracture, Rise of Legends, NHL 2K6, ESPN NHL 2K5, ESPN College Hoops, ESPN NHL Hockey, NCAA College Basketball 2K3, TNN Outdoor Pro Hunter. |
Jeremiah Washburn, Co-founder | |
Jeremiah has 24 years of experience in the game and game technology industries primarily as a Technical Artist and Art Director. He has previously worked at Imangi Studios, Red Storm Entertainment, Disney Interactive, Vicious Cycle Software and Emergent Game Technologies. Game titles worked on include; Temple Run 2, Temple Run VR, RockSmith 2014, Ghost Recon Future Soldier, Epic Mickey I & II and Robotech-Battlecry. |